[FRIAM] Animation via Behavior: Killer Game Programming in Java
Raymond Parks
rcparks at sandia.gov
Mon Oct 23 13:09:16 EDT 2006
Owen Densmore wrote:
> Now to the question to FRIAM: Has anyone found a good environment
> for agent based modeling with "game-like" 3D realism and with modest
> libraries for collision detection, scene graphs and so on?
Not specifically for agent-based modeling. Some open source game
engines include:
This one looks interesting:
<http://irrlicht.sourceforge.net/>
This one looks more suited to your purposes in as much as it is a Naval
Postgraduate School sponsored project - much more likely to support your
needs, I would think:
<http://www.delta3d.org/>
This one seems very much game oriented, but it is mature:
<http://www.ogre3d.org/>
This is the only one I've played with and it seems quite capable:
<http://www.cubeengine.com/>
--
Ray Parks rcparks at sandia.gov
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