[FRIAM] Animation via Behavior: Killer Game Programming in Java
Stephen Guerin
stephen.guerin at redfish.com
Tue Oct 24 14:27:17 EDT 2006
Hey Jochen,
> Is someone interested in modifying an existing 3D engine for
> agent based modeling ?
We're doing small tests with the Blender Game Engine and Ogre3D for
ABM/scientific visualization. In fact, there's now an announced migration path
to Ogre3D to replacing Blender's older game rendering engine.
A parallel track of ours is using Processing (http://www.processing.org) for
projects that have different requirements/developer preferences. Not exactly a
game engine but close enough for our purposes.
-Steve
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