[FRIAM] lecture Wed May 14, 12:30p - Terry Borst: Serious Games, Simulations and Autonomous Actors in Evolving Worlds

Stephen Guerin stephen.guerin at redfish.com
Sun May 11 22:29:26 EDT 2008


SPEAKER: Terry Borst

TITLE: Serious Games, Simulations and Autonomous Actors in Evolving Worlds

TIME: Wed May 14, 12:30p
Lunch will be available for purchase for $5

LOCATION: Santa Fe Complex Main Hall, 624 Agua Fria

ABSTRACT:  An informal presentation of some recent leadership training games in
real-time 3D environments -- with an eye towards advancing from the highly
contained simulations of version 1.0 products to more expansive future versions
which could benefit from the application of intelligent agents, cognitive
architectures, and other adaptable and autonomous systems.  Brief demos and
playthroughs will lead to some of the processes pursued in developing and
building these games currently, and the inevitable limitations of these
processes.  How much can we integrate narrative, pedagogy, interactivity, and
world autonomy, and what kind of design and process tools might further this
integration?

About Terry Borst:  I'm a film and television writer who has also been scripting
and collaborating on the design of entertainment videogames and (more recently)
training and educational games for more than a decade.  Just over a year ago, I
co-authored Story and Simulations for Serious Games (published by Focal Press),
a "handbook" for the design, representation, and production of digitally
delivered training environments.  We are at the precipice of radically
redefining the nature of story, narrative, and learned experience, and I'm
interested in seeing how we can use new tools to further this leap into the
unknown.  Find out more at http://www.terryborst.com.




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