[FRIAM] better simulating actual FriAM

Gary Schiltz gary at naturesvisualarts.com
Mon Jul 20 11:55:41 EDT 2020


Fascinating. I didn’t know how advanced these tools had gotten for VR.

On Mon, Jul 20, 2020 at 10:49 AM uǝlƃ ↙↙↙ <gepropella at gmail.com> wrote:

> For me, the 3D audio has a huge impact. Like Slack, Zoom is intended for
> busyness, hard-core, intention, purpose driven attention. Zoom and Slack
> are not even a little bit *playful*. They try. But they're just not.
> Contrast Slack with Discord, where well-multiplexed audio groups were built
> in from the beginning. The focus was on hanging out with your friends while
> killing zombies (or each other) in a video game. And you might be able to
> contrast Zoom with Twitch, where Twitch content is focused on frivolity
> like video games, cooking, karaoke, etc. (Yes, I know Twitch is mostly
> parasocial broadcasting ... but not entirely.)
>
> VR with 3D/located audio is much more dynamic. As you move your avatar
> away from the sound source, the power drops. You can turn your head so that
> the sound source goes more toward your good ear (my right ear is better
> than my left because of all that heavy metal blaring out of the speaker on
> the left door). You can start a conversation with, say, that green lizard
> avatar, and *very* slowly inch away from the crowd. If the green lizard
> also inches away from the crowd, you form a little clique where your audio
> is louder, but you can still hear what's coming from the crowd you moved
> away from. Etc.
>
> Of course, there's plenty else going on. You can have point-source light
> or ambient light. Your avatar can carry around a camera, mirror, speaker,
> microphone, even *instruments*. You can point, put on clothes, dance, etc.
> Anyone who claims they enjoy the "body language" of a Zoom meeting over
> something like a phone call or email would enjoy VR with 3D audio more as
> well. It solves many of the same problems. (Your avatar's mouth can even
> move when you speak!)
>
> To suggest that Zoom's break out rooms treat the same issues would be
> bizarre.
>
> On 7/19/20 9:00 PM, thompnickson2 at gmail.com wrote:
> > But it doesn’t have the actual flexibility of the True FRIAM Table,
> where you can sort of listen to two conversations at once or move from one
> end of the table to the other.
>
> --
> ↙↙↙ uǝlƃ
>
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