[FRIAM] quickening
thompnickson2 at gmail.com
thompnickson2 at gmail.com
Sat May 30 23:56:28 EDT 2020
HI Jon,
I think this message may have been misdirected toward me, tho, of course, I am happy to have it.
‘n
Nicholas Thompson
Emeritus Professor of Ethology and Psychology
Clark University
<mailto:ThompNickSon2 at gmail.com> ThompNickSon2 at gmail.com
<https://wordpress.clarku.edu/nthompson/> https://wordpress.clarku.edu/nthompson/
From: Friam <friam-bounces at redfish.com> On Behalf Of Jon Zingale
Sent: Saturday, May 30, 2020 8:49 PM
To: friam at redfish.com
Subject: Re: [FRIAM] quickening
Nick,
The constraints of D&D are in part set by what is interesting for the
development of collaborative storytelling. It is crucial to recognize
that while a game, it is not an adversarial game (except perhaps at
the meta-level where each player is attempting to troll the DM†). Besides
this subjective constraint, there are <https://roll20.net/compendium/dnd5e/BookIndex> compendia (continually under development)
which have evolved the objective constraints for the game. The word campaign
is used because the game is designed with the intention of developing a
story arc (with many sub-arcs) which can take years to tell. The campaigns
that I am a part of are predicted to be five-year campaigns. In one campaign,
our characters have a key which opens a secret door to 1970's Tokyo, there
is ample freedom to explore fantastic domains far from traditionally high-
anglo-fantasy.
you write:
"By the way, I keep hearing programs on NPR that suggest that 5G will
eliminate life as we know it."
Have you heard any of the various conspiracy theories surrounding 5G and
Covid-19? A couple of weeks ago, an elderly woman on the bike path stopped
me to express one. Curiouser and curiouser ;)
Jon
†) use google.
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