<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
</head>
<body>
<p>and for the use cases involved a prone position...</p>
<p><a class="moz-txt-link-freetext" href="https://diver-x.jp/halfdive/en/">https://diver-x.jp/halfdive/en/</a></p>
<p>I do often wish I could adjust the up-vector in my Quest or Go
such that I could use it laying down or reclining significantly.
Movies and 2.5D paint programs already support arbitrary
orientation including azimuth, but "obvious" other apps I'd like
to be able to use en-recline are 3D modeling (e.g. SketchUpVR),
workbench apps like molecular modelling (e.g. Nanome). <br>
</p>
<p>In support of Dave's point about vestibular vs visual cues, this
mode *could* be problematic for some folks and I'd expect
*visceral* apps like dance/games to be quite awkward. On the
other hand, if the mode of locomotion in an app were to be "fully
bouyant levitation" I expect the prone position would actually
work *better* than standing. An auto-tilt inversion "chair" would
probably facilitate faux gravity adjustments as long as there was
>0G in at least one direction (nominally gravity and
ac/deceleration).<br>
</p>
<p>The market continues to evolve... the new Samsung Omnicept in the
list of Steam recommended headsets adds interesting features like
gaze/pupillary/lip detection/tracking and heart rate... but
naturally apps that exploit this (well) will lag and there will be
other divergent sensors in competing gear "soon".<br>
</p>
<p><br>
</p>
<blockquote>
<p><a moz-do-not-send="true"
href="https://store.steampowered.com/app/1613900/HP_Reverb_G2_Omnicept_Edition/"
class="moz-txt-link-freetext">https://store.steampowered.com/app/1613900/HP_Reverb_G2_Omnicept_Edition/</a><br>
</p>
</blockquote>
<p><br>
</p>
<p>I remember when <a moz-do-not-send="true"
href="https://www.tuio.org/">TUIO</a> and multi-touch was the
end-all of advanced UI abstractions!</p>
<p><br>
</p>
<p><br>
</p>
<div class="moz-cite-prefix">On 8/9/22 11:59 AM, glen wrote:<br>
</div>
<blockquote type="cite"
cite="mid:394d7624-d305-ae75-841e-f852faafb625@gmail.com">Ha!
Y'all are pissin' me off, here. The classification of twinking as
cheating is so over. This point still qualifies for both the
general content of the list and the VR/AR discussion. The
difference between a bug and a feature depends on the perspective
of the "user". E.g. the Log4Shell bug isn't a bug. It's a feature
if you're a black hat looking to "move fast and break things" or
if you're a white hat looking for some street cred. Circuit
benders, gamers, rave attendees, microdosers, etc. are all
properly classified as psychonauts. Twinking is yet another form
of it.
<br>
<br>
Of course, it's irritating when the butthurttryhard just wants to
defeat the stupid boss to make progress in the game and some twink
keeps killin' 'em on the run to the boss. The victim thinks it's
cheating. But game theory and coevolution tell other stories. Git
Gud or Go Home. Do what thou wilt is the whole of the Law.
<br>
<br>
On 8/9/22 10:20, Stephen Guerin wrote:
<br>
<blockquote type="cite">and I'm learning that twink could refer to
the cheating player themselves or in Glen's use:
<br>
<br>
" It can also be used to describe the process of keeping a video
game character at a low level while using in-game currency,
earned by a high-level character, to provide it with superior
equipment."
<br>
<br>
I think I will try randomly using "it's time to get my twink on"
with my gamer son.
<br>
<br>
<br>
<br>
<br>
On Tue, Aug 9, 2022, 11:08 AM Steve Smith <<a class="moz-txt-link-abbreviated" href="mailto:sasmyth@swcp.com">sasmyth@swcp.com</a>
<a class="moz-txt-link-rfc2396E" href="mailto:sasmyth@swcp.com"><mailto:sasmyth@swcp.com></a>> wrote:
<br>
<br>
SG -
<br>
<br>
Thanks for taking/following/explicating that bait. I was
pretty sure glen was Tweaking us with Twitch and Twink... very
NLP if not actually poetic.
<br>
<br>
I was only aware of the gay-culture terminology but
trusted that Glen (as he is wont to do) was expanding our
vocabulary/awareness in some way that I failed to unroll fully
(nominally an arbitrarily deep fractal/iterated map?).
<br>
<br>
-SS
<br>
<br>
On 8/9/22 10:48 AM, Stephen Guerin wrote:
<br>
<blockquote type="cite"> On Tue, Aug 9, 2022, 10:18 AM glen
<<a class="moz-txt-link-abbreviated" href="mailto:gepropella@gmail.com">gepropella@gmail.com</a>
<a class="moz-txt-link-rfc2396E" href="mailto:gepropella@gmail.com"><mailto:gepropella@gmail.com></a>> wrote:
<br>
<br>
<br>
[⛧] My black PS4 controller is terribly twitchy
compared to my gold one. I died like 5 times getting my latest
Dark Souls twink started. Pfft.
<br>
<br>
<br>
learned a new meaning of Twink today :-)
<br>
<a class="moz-txt-link-freetext" href="https://en.m.wikipedia.org/wiki/Twinking">https://en.m.wikipedia.org/wiki/Twinking</a>
<a class="moz-txt-link-rfc2396E" href="https://en.m.wikipedia.org/wiki/Twinking"><https://en.m.wikipedia.org/wiki/Twinking></a>
<br>
<br>
<br>
</blockquote>
</blockquote>
<br>
<br>
</blockquote>
</body>
</html>