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<div class="moz-cite-prefix">On 9/1/22 11:21 AM, glen wrote:<br>
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<blockquote type="cite"
cite="mid:91fbc7d7-83be-b7f9-bcac-709d45090842@gmail.com">Inter-brain
synchronization occurs without physical co-presence during
cooperative online gaming
<br>
<a class="moz-txt-link-freetext" href="https://www.sciencedirect.com/science/article/pii/S0028393222001750">https://www.sciencedirect.com/science/article/pii/S0028393222001750</a>
<br>
<br>
There's a lot piled into the aggregate measures of EEG. And the
mere fact of the canalization conflates the unifying tendencies of
the objective (shared purpose) with that of the common structure
(virtual world, interface, body, brain). But overall, it argues
against this guru focus on "sense-making" (hermeneutic, monistic
reification) and helps argue for the fundamental plurality,
openness, and stochasticity of "language games".
<br>
<br>
If you want to share values with some arbitrary shmoe, then get to
*work*. Build something or cooperate on a common task. Talking,
communicating, is inadequate at best, disinfo at worst.
<br>
</blockquote>
<p>I agree somewhat with the spirit of this, however a recent
writer/book I discovered is <a moz-do-not-send="true"
href="https://www.harpercollins.com/products/sand-talk-tyson-yunkaporta?variant=32280908103714">Sand
Talk</a> by Tyson Yunkaporta and more specifically his
references to "Yarning" in his indigenous Australian culture
offered me a complementary perspective... <br>
</p>
<p>I definitely agree that the "building of something together" is a
powerful world-building/negotiating/collaborative/seeking
experience. The social sciences use the term <a
moz-do-not-send="true"
href="https://en.wikipedia.org/wiki/Boundary_object">Boundary
Object</a> and Boundary Negotiation Artifact. Jenny and I
wrote a draft white-paper on the topic of the SimTable as a
"boundary negotiating artifact" last time she visited (2019?).
A lot of computer-graphics/visualization products provide fill
this role, but the physicality of a sand-table with it's tactility
and multiple perspectives add yet more. The soap-box racer or
fort you build with your friend as a kid provides the same. The
bulk of my best relationships in life involved "building something
together" whether it be a software system or a house... <br>
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