[FRIAM] falsifying the lost opportunity updating mechanism for free will

thompnickson2 at gmail.com thompnickson2 at gmail.com
Thu Jun 18 14:43:06 EDT 2020


Russ,  Frank, Bruce, 

 

This question is probably a distraction from Glen’s point of view, but, still, I am curious to know whether the words, “mechanism of free will” constitute an oxymoron for you.  

 

Nick 

 

 

 

Nicholas Thompson

Emeritus Professor of Ethology and Psychology

Clark University

 <mailto:ThompNickSon2 at gmail.com> ThompNickSon2 at gmail.com

 <https://wordpress.clarku.edu/nthompson/> https://wordpress.clarku.edu/nthompson/

 

 

From: Friam <friam-bounces at redfish.com> On Behalf Of Russ Abbott
Sent: Thursday, June 18, 2020 12:34 PM
To: The Friday Morning Applied Complexity Coffee Group <friam at redfish.com>
Subject: Re: [FRIAM] falsifying the lost opportunity updating mechanism for free will

 

Glen,

 

That's a fairly complex model. Would you be willing to present some concrete examples of how it might work? I would find that useful in attempting to understand it.

 

Thanks.

 

-- Russ Abbott                                       
Professor, Computer Science
California State University, Los Angeles

 

 

On Thu, Jun 18, 2020 at 10:37 AM ∄ uǝlƃ <gepropella at gmail.com <mailto:gepropella at gmail.com> > wrote:

To restate it, the mechanism consists of:

• a mesh of parallel processes evolving in time
• each process has a local branching structure for what might happen next
• these branches (and the events that walk them) compose
• that composition is monitored and remembered within some scope
• that monitor/memory is used by a controller to edit the branching structures

What we call "free will" is the extent to which, and perhaps the *shape* of, the branching structure(s) change over time. It's infeasible to measure the branching structures directly, especially 10 years later trying to decide if your mom's an alcoholic or not. But we can estimate the wiggle in the composite behavior over time and retro-infer whatever branching structure monitoring, remembering, and editing might have taken place.

I think to adequately falsify this mechanism, we could implement a few (several would be better) versions of it, sweep their parameters and classify the results. If none of them exhibit clear components and some kind of *sensitivity* in one or more parameters, then the basic mechanism can't generate the phenomena we're looking for.

I think the most important parameters would be the scope of the composer (which processes to include and which to truncate), the fidelity of the monitor, the size of the memory, and the kind of edits (point mutations or something more drastic). It would be validating (and pretty cool) if, say, with a memory size N, entrainment happens quickly, but with memory size N+M, the system flips between 2 behavior/output components. But finding something like that would be a negative result. We'd merely have programmed in the behavior we *wanted* to see come out.

And it would be interesting to include stochasticity peppered throughout to see if that had an effect on the sensitivity or robustness of the output components.

-- 
☣ uǝlƃ

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